Google announced today that it would enable WebGPU support in its Chrome browser by default starting in version 113, currently in beta. In development since 2017, WebGPU is a next-generation graphics ...
Google announced it is leveling up its multiplatform game offering in time for the Game Developers Conference next week, with graphics improvements leading the way. In a press call, Matthew McCullough ...
In brief: Vulkan has become a strong and popular contender to Microsoft's DirectX 12 graphics API. It's favored by developers (and even players, such as myself) for its superior performance (when well ...
In a forum post over on the programming forums for Star Citizen, director of graphics engineering Ali Brown has announced that Star Citizen will now use Khronos' Vulkan API, rather than switching to ...
Games and other graphics-intensive applications require a middleman to get the best performance. On the simplest level, a graphics API serves as a translator between the hardware (GPU) and software ...
Microsoft is making Windows 10 friendlier to gaming developers like Valve and Steam, after its Windows 8 "catastrophe" left the gaming world in the lurch. The Redmond company has announced a new ...
DirectX 12 is the latest graphics API that powers Windows 11, but many of the best PC games still either run on DirectX 11 or include an option to switch. Which should you choose? Although most ...
When Doom showed up back in May, I ran a bunch of benchmarks to see how it performed. At the time, we were promised that a patch with support for the Vulkan API would show up "soon after launch," ...
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