The presence of AI is an increasing reality, and its influence is felt across every stage of game development.
Last summer, solo developer Eero "Rakuel" Laine released Hardest, a free-to-play card game roguelike that he openly admitted ...
As reported by Automaton, a survey conducted by the Computer Entertainment Supplier’s Association (CESA) during June and July found that 51% of Japanese game companies are using AI in some capacity.
The spread of generative AI has become background radiation, pitting players against studios and leaving its role uncertain.
Hardest, a roguelike card battler with AI-generated assets, is set to be pulled from Steam after its creator's views on the ...
Hardest, a roguelike card game developed using AI, will be removed from Valve's storefront at the end of the month ...
The video game industry is hellbent on harnessing the power of generative AI to boost productivity and dream up virtual worlds — while also cutting costs, of course. According to a recent Google Cloud ...
An indie dev has announced their game will be delisted from Steam after his new girlfriend educated him on the realities of ...
More specifically, Söderlund claims that Embark "couldn't have built" The Finals or Arc Raiders, nor sustained aggressive ...
Developer Rakuel is pulling his free-to-play card game Hardest from Steam after his girlfriend convinced him that using ...
'One Person Can Perform the Work of 100 People' — Boss of Stellar Blade Developer Says It Needs to Use AI to Compete With ...
Liquidnitro Games plans to use the capital to accelerate investment in its AI-enabled game production and live services ...