Playhaven CEO Andy Yang calls it the ‘ranking roller-coaster,’ a lengthy process of app introduction and updates that can turn a hot download into an also-ran in the span of a few months – the time it ...
Video game giant Electronic Arts has struck a new partnership with generative tech company Stability AI "to co-develop transformative AI models, tools, and workflows that empower our artists, ...
PocketGamer.biz recently sat down with Riad Djemili, the co-founder and MD of Codecks, a project management tool designed specifically for game development teams. We discussed why traditional project ...
When it comes to the tools and middleware used to develop mobile games, beyond standard options such as Java and SDKs provided by device manufacturers, there s not really a lot of choice. UK studio ...
Creating games for Android devices has become a very popular goal for many people. This is because Android has a huge audience worldwide, and many want to turn their creative ideas into real games.
DSTGAMING connects developers to a global operator network through a wide-reaching aggregation platform. With a one-time ...
The spread of generative AI has become background radiation, pitting players against studios and leaving its role uncertain.
With a Radeon RX 5000, 6000, or 7000 Series GPU, Windows, and a recent version of AMD Software: Adrenalin Edition, developers can access graphics settings at the driver level to identify bugs or areas ...
Ubisoft has announced that its internal tool to help developers make colorblind-accessible videogames is available for public use "after several years of internal use and development." Chroma lets ...
The "Game Engines - Global Strategic Business Report" has been added to ResearchAndMarkets.com's offering. The global market for Game Engines was valued at US$3 Billion in 2024 and is projected to ...